Betrayal Legacy
Beytral Legacy marries the concept ofĀ Betrayal at House on the HillĀ ā exploring a haunted mansion ā with the permanency and multi-game storytelling exhibited by DaviauāsĀ Risk LegacyĀ and other legacy games that followed.Ā Betrayal LegacyĀ consists of a prologue and a thirteen-chapter story that takes place over decades. Players represent families, with specific members of a family participating in one story, then perhaps an older version of those characters (assuming they lived) or their descendants showing up in later stories.
Why would people keep exploring a haunted mansion for decade after decade, especially when horrible things happen there? Curiosity, I suppose, or perhaps an ignorant boldness that comes from the belief that we know better than those who have come before. Look at all that weāve learned, marvel at the tools we have at hand! Surely weāll all exit safely this timeā¦
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Betrayal Legacy
Betrayal Legacy
Beytral Legacy marries the concept ofĀ Betrayal at House on the HillĀ ā exploring a haunted mansion ā with the permanency and multi-game storytelling exhibited by DaviauāsĀ Risk LegacyĀ and other legacy games that followed.Ā Betrayal LegacyĀ consists of a prologue and a thirteen-chapter story that takes place over decades. Players represent families, with specific members of a family participating in one story, then perhaps an older version of those characters (assuming they lived) or their descendants showing up in later stories.
Why would people keep exploring a haunted mansion for decade after decade, especially when horrible things happen there? Curiosity, I suppose, or perhaps an ignorant boldness that comes from the belief that we know better than those who have come before. Look at all that weāve learned, marvel at the tools we have at hand! Surely weāll all exit safely this timeā¦
Original: $96.70
-65%$96.70
$33.84Product Information
Product Information
Shipping & Returns
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Description
Beytral Legacy marries the concept ofĀ Betrayal at House on the HillĀ ā exploring a haunted mansion ā with the permanency and multi-game storytelling exhibited by DaviauāsĀ Risk LegacyĀ and other legacy games that followed.Ā Betrayal LegacyĀ consists of a prologue and a thirteen-chapter story that takes place over decades. Players represent families, with specific members of a family participating in one story, then perhaps an older version of those characters (assuming they lived) or their descendants showing up in later stories.
Why would people keep exploring a haunted mansion for decade after decade, especially when horrible things happen there? Curiosity, I suppose, or perhaps an ignorant boldness that comes from the belief that we know better than those who have come before. Look at all that weāve learned, marvel at the tools we have at hand! Surely weāll all exit safely this timeā¦
























